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SaxxonPike
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roton
Cross-platform ZZT and Super ZZT clone in C#.
ISC License
23
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Updated publish shell script.
#56
Spectere
closed
5 years ago
0
Migrated to the DotSDL NuGet package.
#55
Spectere
closed
5 years ago
0
Preposterous Machines: Tower of Hanoi fails
#54
SaxxonPike
opened
5 years ago
0
ZZT World Editor Not implemented
#53
hegyak
opened
5 years ago
1
#ZAP and #RESTORE on remote labels doesn't work correctly
#52
SaxxonPike
closed
5 years ago
6
More helpful message when TOWN is not present
#51
SaxxonPike
opened
5 years ago
2
World selector does not traverse directories
#50
SaxxonPike
opened
5 years ago
3
Holding a direction and then pressing shift does not shoot
#49
SaxxonPike
opened
5 years ago
0
Save/Restore is Not Implemented
#48
hegyak
opened
6 years ago
3
Support high scores.
#47
SaxxonPike
closed
6 years ago
0
Revise ABOUT, GAME and ORDER resources
#46
SaxxonPike
opened
6 years ago
0
Add a temporary ORDER.HLP to the resources.
#45
SaxxonPike
closed
6 years ago
0
In-game help is shown instead of high scores on the title screen
#44
hegyak
closed
6 years ago
4
World selector is not implemented
#43
hegyak
closed
5 years ago
2
Missing resource: ORDER.HLP
#42
hegyak
closed
6 years ago
3
Case sensitive file systems are now supported.
#41
Spectere
closed
6 years ago
0
Updates the HUD after the world is loaded.
#40
Spectere
closed
6 years ago
0
Super ZZT multi-movement does not work
#39
SaxxonPike
opened
6 years ago
1
Implemented fix for Lyon hanging on quit in Windows.
#38
Spectere
closed
6 years ago
0
All Boards are Re-Enter when Zapped
#37
hegyak
closed
6 years ago
3
Be Quiet and Be Noisy issues
#36
hegyak
closed
6 years ago
6
OTHERS and SELF targets include objects they shouldn't
#35
hegyak
closed
6 years ago
4
No EXE File after Compiling?
#34
hegyak
closed
5 years ago
6
Fixed broken keymod support.
#33
Spectere
closed
6 years ago
0
DotSDL audio fixes!
#32
Spectere
closed
6 years ago
0
Updated the Mac/Linux section of README.md.
#31
Spectere
closed
6 years ago
0
IoC Refactor (AutoFac)
#30
SaxxonPike
closed
6 years ago
0
Composers!
#29
SaxxonPike
closed
8 years ago
1
GLSL Support
#28
Spectere
closed
6 years ago
2
JSON configuration file support
#27
Spectere
opened
8 years ago
1
Space does not cause the player to shoot
#26
Spectere
closed
6 years ago
3
Cheats are not yet implemented
#25
Spectere
closed
6 years ago
2
No Audio Plays
#24
hegyak
closed
6 years ago
5
Discontinue GDI renderer and use OpenGL exclusively
#23
SaxxonPike
closed
8 years ago
2
Fix breakable wall bugs.
#22
SaxxonPike
closed
8 years ago
0
Fix GIVE/TAKE bugs.
#21
SaxxonPike
closed
8 years ago
0
If #TAKE fails, execution is halted until it can succeed
#20
Spectere
closed
8 years ago
0
OpenGL renderer refactor
#19
Spectere
closed
8 years ago
0
Status bar is not updated on #GIVE or #TAKE
#18
Spectere
closed
8 years ago
0
Breakable walls do not disappear when destroyed
#17
Spectere
closed
8 years ago
0
Breakable walls cannot be destroyed at point-blank range
#16
Spectere
closed
8 years ago
3
Saving games crashes Lyon
#15
SaxxonPike
closed
8 years ago
1
Enemies should have common Interact behavior.
#14
SaxxonPike
closed
8 years ago
0
Players cannot touch monsters
#13
Spectere
closed
8 years ago
2
Quitting a game and pressing play again puts the player on the title screen
#12
Spectere
closed
6 years ago
2
Fix for issue #10
#11
Spectere
closed
8 years ago
1
Picking up keys and opening doors does not update the status bar.
#10
Spectere
closed
8 years ago
1
Centipedes are not moving.
#9
hegyak
closed
8 years ago
1
NPC Objects will not do actions
#8
hegyak
closed
8 years ago
1
Long messages don't display.
#7
SaxxonPike
closed
6 years ago
3
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