Closed chopov1 closed 2 months ago
TODO: Implement Enemy AI pathfinding
Solution: Use Behavior trees, custom tasks, and ai controller to implement ai pathfinding. Relocate navmesh using chunkspawner as the level progresses. Add IDamagable and create enemy data asset.
TODO: Implement Enemy AI pathfinding
Solution: Use Behavior trees, custom tasks, and ai controller to implement ai pathfinding. Relocate navmesh using chunkspawner as the level progresses. Add IDamagable and create enemy data asset.