Move to Webpack 2 to prevent another dependency versioning issue.
Additionally, Dungeons is getting bulky enough to where editing will become a pain for any non-Dungeons context.
Normally, Webpack will cache files in memory and only re-compile builds for files that have changed, but because we are tasking Gulp to recompile via Webpack rather than using webpack --watch this feature is ignored.
Working around our build requirements so that we can use webpack --watch will require some thought.
This may entail replacing Gulp entirely with a Webpack-centric build process.
Move to Webpack 2 to prevent another dependency versioning issue.
Additionally, Dungeons is getting bulky enough to where editing will become a pain for any non-Dungeons context.
Normally, Webpack will cache files in memory and only re-compile builds for files that have changed, but because we are tasking Gulp to recompile via Webpack rather than using
webpack --watch
this feature is ignored.Working around our build requirements so that we can use
webpack --watch
will require some thought.This may entail replacing Gulp entirely with a Webpack-centric build process.