ScanMountGoat / Smush-Material-Research

Smash Ultimate material and rendering information
https://scanmountgoat.github.io/Smush-Material-Research/
MIT License
19 stars 8 forks source link

rework specular description for PRM #6

Open ScanMountGoat opened 3 years ago

ScanMountGoat commented 3 years ago

This should just describe how specular is converted to IOR and give a few sample images of the fresnel curve and resulting rendered image for an in game model. The existing explanation is a bit technical and requires too much intuitions about surface reflectance.

ScanMountGoat commented 3 years ago

It might be clearer to just show what a fresnel curve looks like and only give a brief explanation. The technical details aren't relevant and require too much notation to express clearly. unknown (1)