ScanMountGoat / ssbh_editor

View, edit, and validate models for Smash Ultimate
MIT License
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Rendering distance fog from light00.nuanmb #150

Closed zrksyd closed 1 year ago

zrksyd commented 1 year ago

When light00.nuanmb is loaded in the stage lighting window, render distance fog for compatible materials.

ScanMountGoat commented 1 year ago

I've started adding this to ssbh_wgpu. There are a number of stages that don't render properly yet, so this will need some more work before merging into SSBH Editor.

ScanMountGoat commented 1 year ago

Implemented on latest version. The accuracy should hopefully be improved in future releases.