Using the latest release of the application, attempting to use a maximum anisotropy of 2x or greater with a texture filtering mode of Nearest causes the application to silently crash.
Steps to Reproduce:
Open any model
Open Matl Editor
Change either the Min Filter or Mag Filter to Nearest
If you want to use anisotropic filtering, both min filter and mag filter should be linear. I'll add this as a validation error instead of a hard crash for the next patch release (0.10.1).
Using the latest release of the application, attempting to use a maximum anisotropy of 2x or greater with a texture filtering mode of Nearest causes the application to silently crash.
Steps to Reproduce:
System Information: