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ScanMountGoat
/
xc3_lib
Xenoblade Chronicles file format and rendering libraries
MIT License
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load Xenoblade X maps from casmhd and casmda files
#41
ScanMountGoat
opened
6 days ago
0
XCX fonts (.fnt) read/write
#40
roccodev
closed
1 week ago
0
Improved graph queries for shader database
#39
ScanMountGoat
closed
1 day ago
1
LAST (.wisty) read/write
#38
roccodev
closed
1 week ago
0
LAFT (.wifnt) read/write
#37
roccodev
closed
1 week ago
1
edit wifnt font files with xc3_tex
#36
ScanMountGoat
closed
1 week ago
0
Name nodes for gltf export
#35
ScanMountGoat
closed
1 week ago
0
incorrect data when parsing dl029110_rig.hkt
#34
ScanMountGoat
closed
2 weeks ago
0
Incorrect UV scale for pyra (bl000101)
#33
ScanMountGoat
closed
4 days ago
0
XC:DE Emission Map Support
#32
nanogram
opened
3 weeks ago
0
incorrect camdo skeleton for chr_np/np018301.camdo
#31
ScanMountGoat
closed
2 weeks ago
1
Add wimdo textures with xc3_tex
#30
ScanMountGoat
opened
3 weeks ago
0
Map Vegetation Generation
#29
nanogram
opened
1 month ago
3
idcm collision meshes
#28
ScanMountGoat
opened
1 month ago
0
animation asmb retargeting for xeno2/model/bl/bl000102.wimdo
#27
ScanMountGoat
opened
1 month ago
0
Broken UVs for xeno1/chr/pc/pc082505.wimdo
#26
nanogram
opened
1 month ago
3
Xenoblade X shader database
#25
ScanMountGoat
opened
2 months ago
1
load_animations does not correctly load all animation files
#24
ScanMountGoat
closed
2 months ago
0
xbc1: verify checksum when decompressing
#23
roccodev
closed
2 months ago
1
emissive texture support
#22
ScanMountGoat
closed
1 month ago
1
DE Broken menu textures
#21
nanogram
closed
2 months ago
1
xeno1/chr/pc/pc0101305.wimdo glTF crashes in UE5
#20
nanogram
closed
3 months ago
4
Incorrect animation scale for xeno1/chr/pc/pc140101.wimdo and mp060000.mot
#19
ScanMountGoat
opened
3 months ago
0
xeno1/chr/np/np860109.wimdo freezes in game after editing with xc3_tex
#18
tomasadam3
opened
3 months ago
5
Load multiple wimdo and camdo models
#17
ScanMountGoat
opened
3 months ago
1
xeno3/menu/image/mnu615_cont01.wilay crashes in game after saving
#16
ScanMountGoat
closed
2 months ago
0
Edit toon color ramp selected by material
#15
tomasadam3
opened
4 months ago
4
Add support for wiefb files for Xenoblade 2
#14
ScanMountGoat
opened
4 months ago
0
Add support for beb and beh cutscene files for Xenoblade 3
#13
ScanMountGoat
closed
1 month ago
0
xc3_tex Texture Replacements with v2.2.0 Leisure Time models fail to build correctly
#12
tomasadam3
closed
5 months ago
5
xc3_tex xc2/menu/image/mnu032_button_push_main.wilay fails to rebuild properly
#11
KenNZ23
closed
5 months ago
3
xenoblade 3 wilay files fail to rebuild correctly
#10
ScanMountGoat
opened
5 months ago
0
xc3_tex bad magic error for xc2 LAPS wilay
#9
KenNZ23
closed
2 months ago
4
Wilay images used as 'sprite sheets/image maps' don't appear to output correctly
#8
KenNZ23
closed
5 months ago
4
N/A
#7
emperormaxis
closed
6 months ago
0
Extend xc3_tex to include wilay (LAHD) support
#6
KenNZ23
closed
6 months ago
4
error loading ma40a and ma48a for XC3 DLC
#5
ScanMountGoat
closed
6 months ago
1
handle path errors for gltf export
#4
ScanMountGoat
closed
6 months ago
0
Batch processing files with xc3_gltf
#3
nanogram
closed
2 months ago
1
Expected 2D texture but found dimension D3
#2
nanogram
opened
7 months ago
2
vertex attribute data type 9 not supported
#1
nanogram
closed
7 months ago
1