ScanMountGoat / xenoblade_blender

Blender addon for importing Xenoblade models, maps, and animations
MIT License
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bake axis conversion transform on import #19

Closed ScanMountGoat closed 3 weeks ago

ScanMountGoat commented 3 weeks ago

This simplifies exporting armatures for wimdo export and will work more seamlessly with Blender.

ScanMountGoat commented 3 weeks ago

This will also require dealing with axes conversions for bones and and animations similar to Smash Ultimate. It should be possible to switch to octahedral display for bones. Bone Import: https://github.com/ssbucarlos/smash-ultimate-blender/blob/a003be92bd27e34d2a6377bb98d55d5a34e63e56/source/model/import_model.py#L371 Anim Import: https://github.com/ssbucarlos/smash-ultimate-blender/blob/a003be92bd27e34d2a6377bb98d55d5a34e63e56/source/anim/import_anim.py#L350 Bone Export: https://github.com/ssbucarlos/smash-ultimate-blender/blob/a003be92bd27e34d2a6377bb98d55d5a34e63e56/source/model/export_model.py#L1485