ScanMountGoat / xenoblade_blender

Blender addon for importing Xenoblade models, maps, and animations
MIT License
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Load props from maps as an asset zoo #29

Closed BlockBuilder57 closed 2 weeks ago

BlockBuilder57 commented 2 weeks ago

Essentially, what I'm looking for is a method of loading a single instance of each prop either all at the origin or in a grid. This would help when exporting assets, and would make opening maps simpler when a small number of props are desired from it. The foliage props already exhibit this behavior, for instance.

BlockBuilder57 commented 2 weeks ago

Resolved with https://github.com/ScanMountGoat/xenoblade_blender/commit/9cea841b8e78f512805ea69156783082d70e8c57.