Open Arymond opened 5 months ago
The casmhd files use a completely different file format than models that isn't currently supported. It's common in the other games for maps to share parts of their file structure with character models. Loading the maps will take a substantial amount of work and isn't something I currently plan on working on. I've created https://github.com/ScanMountGoat/xc3_lib/issues/41 if anyone wants to start implementing this.
i can't imagine importing the entire file at once seeing as it's 1.5gb~
A lot of that appears to be texture files that aren't in compressed archives. I don't expect memory to be a big concern on desktops.
Is there plans to support XCX's casmhd?
the extracted camdo's from "ma9990.casmhd" don't import.