ScanMountGoat / xenoblade_blender

Blender addon for importing Xenoblade models, maps, and animations
MIT License
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Xenoblade3 heroes model #36

Closed YuntianZi closed 4 days ago

YuntianZi commented 6 days ago

I edit the heroes model in blender , and i export the wimdo format file based on the original file. But when i added this mod to my game ,it stucked.This situation didn't happen on our 6 main characters body mode. Perhaps there's something wrong with heroes head. c8987f2ef25644c369c1aedc2254499b

YuntianZi commented 6 days ago

This situation didn't happen on our 6 main characters body model

ScanMountGoat commented 5 days ago

Do you still have this problem if you export the model without any edits? I'm not seeing this issue on Ryujinx.

YuntianZi commented 5 days ago

Yes. Even if i export the model without any edits,it still stuck .Without edits ,the game at least shows some parts of the model before stuck, if i do any edit to the model , when i choose the hero ,it stuck immediately without showing anything.

ScanMountGoat commented 5 days ago

Does this happen on an actual switch? This may just be a yuzu issue.

YuntianZi commented 4 days ago

Thanks,i'll try it later.

YuntianZi commented 4 days ago

I just downloaded the Ryujinx emulator and tried my mods. The hero mod also makes Ryujinx shut down. The main characters mod shows the new model corretly . Maybe my hero mod broken when i exported it.

ScanMountGoat commented 4 days ago

Can you upload the exported wimdo and wismt file in a zip? There may be an issue with the files.

YuntianZi commented 4 days ago

Good news! I can export heros mod correctly since i put my UI in English.

ScanMountGoat commented 4 days ago

This should also be fixed on 0.9.1 if you want to continue using Blender with the interface set to Chinese.