Closed Its-Alex closed 6 years ago
With scene adrien-48 I have a segfault in fix-ui-leaks
RT(703,0x7fff936f3380) malloc: *** error for object 0x10290f750: pointer being freed was not allocated *** set a breakpoint in malloc_error_break to debug Process 703 stopped * thread #1, queue = 'com.apple.main-thread', stop reason = signal SIGABRT frame #0: 0x00007fff5ad2fb66 libsystem_kernel.dylib`__pthread_kill + 10 libsystem_kernel.dylib`__pthread_kill: -> 0x7fff5ad2fb66 <+10>: jae 0x7fff5ad2fb70 ; <+20> 0x7fff5ad2fb68 <+12>: movq %rax, %rdi 0x7fff5ad2fb6b <+15>: jmp 0x7fff5ad26ae9 ; cerror_nocancel 0x7fff5ad2fb70 <+20>: retq Target 0: (RT) stopped. (lldb) fr s 1 frame #1: 0x00007fff5aefa080 libsystem_pthread.dylib`pthread_kill + 333 libsystem_pthread.dylib`pthread_kill: 0x7fff5aefa080 <+333>: movl %eax, %r15d 0x7fff5aefa083 <+336>: cmpl $-0x1, %r15d 0x7fff5aefa087 <+340>: jne 0x7fff5aefa091 ; <+350> 0x7fff5aefa089 <+342>: callq 0x7fff5aefd12c ; symbol stub for: __error (lldb) fr s 2 frame #2: 0x00007fff5ac8b1ae libsystem_c.dylib`abort + 127 libsystem_c.dylib`abort: 0x7fff5ac8b1ae <+127>: movl $0x2710, %edi ; imm = 0x2710 0x7fff5ac8b1b3 <+132>: callq 0x7fff5ac5d728 ; usleep$NOCANCEL 0x7fff5ac8b1b8 <+137>: callq 0x7fff5ac8b1bd ; __abort libsystem_c.dylib`__abort: 0x7fff5ac8b1bd <+0>: cmpq $0x0, 0x38a44fa3(%rip) ; gCRAnnotations + 7 (lldb) fr s 3 frame #3: 0x00007fff5ad89822 libsystem_malloc.dylib`free + 521 libsystem_malloc.dylib`free: 0x7fff5ad89822 <+521>: nop 0x7fff5ad89823 <+522>: nop 0x7fff5ad89824 <+523>: nop libsystem_malloc.dylib`szone_size: 0x7fff5ad89825 <+0>: pushq %rbx (lldb) fr s 4 frame #4: 0x0000000100004427 RT`free_objects(param=0x0000000114fa0000) at key_func.c:46 43 while (param->objects->limits) 44 { 45 l_tmp = param->objects->limits->next; -> 46 free(param->objects->limits); 47 param->objects->limits = l_tmp; 48 } 49 free(param->objects); (lldb) fr s 5 frame #5: 0x0000000100064c6e RT`launch_threads(param=0x0000000100429000) at threads.c:127 124 mprintf(1, "Free param_cpy %d\n", count); 125 free_path(params[count]->path); 126 free_lights(params[count]->lights); -> 127 free_objects(params[count]); 128 free(params[count]); 129 ++count; 130 } (lldb)
Fixed by https://github.com/ScandalousMan/RT/pull/58/commits/803214a32eebb1ec54f2daee9904f27b476ae167#diff-fb07597d7d7040a6ce130c20f5522ed6R12
Fixed
With scene adrien-48 I have a segfault in fix-ui-leaks