The fps is REALLLY bad when near any objects set to collide. The good way to fix this would be to simplify geometry with hitboxes but if that doesn't work me might need to use a coordinate-based system that would be a pain to use and wouldn't work as well.
To reproduce:
Use a version of the game where collision on the bridges is enabled
Go near the bridges
Go away from the bridges
Note the difference in framerate (you won't need a framerate counter, it is obvious)
The fps is REALLLY bad when near any objects set to collide. The good way to fix this would be to simplify geometry with hitboxes but if that doesn't work me might need to use a coordinate-based system that would be a pain to use and wouldn't work as well.
To reproduce: