Read and write the animated icon of DSi game banners, including a converter to transform into an animated image of Texim that can be converted into GIF.
Also avoid trying to read the banner if the ROM doesn't have it.
Example
A new node animated is available from the banner node with the animated icon. If the game doesn't contain an animated icon (non-DSi games), then the node is empty. The node contains:
bitmapX: 8 possible indexed images.
palettes: palette collection with 8 possible palettes
animation: animation sequence information. Each frame information points to a bitmap, palette and duration.
A new converter IconAnimation2AnimatedImage is available to convert these nodes into a Texim AnimatedFullImage that can be converted later into GIF.
Description
Read and write the animated icon of DSi game banners, including a converter to transform into an animated image of Texim that can be converted into GIF. Also avoid trying to read the banner if the ROM doesn't have it.
Example
A new node
animated
is available from thebanner
node with the animated icon. If the game doesn't contain an animated icon (non-DSi games), then the node is empty. The node contains:bitmapX
: 8 possible indexed images.palettes
: palette collection with 8 possible palettesanimation
: animation sequence information. Each frame information points to a bitmap, palette and duration.A new converter
IconAnimation2AnimatedImage
is available to convert these nodes into a TeximAnimatedFullImage
that can be converted later into GIF.Related to #8