Closed Schlaak closed 3 years ago
Satisfied with the current state. Function is called:
Is initialized through Schlaak_spawn_EH.sqf and on Schlaak_vars.sqf. The function will create a growing bloodpool, set eighter a painfull animation or leave the unit unconscious. All whilst adding damage till dead. The unit will get a variable called Schlaak_incap .
Then it will delete the body and leave a body / dead us soldier with blanket / dead ussr soldier with blanked. at some time delete the bloodpool and eventually also deleting the body.
some shit used by it:
Schlaak_incap
Schlaak_dietime
Schlaak_bodybagtime
Schlaak_bagremovaltime
WoundedAI function to be called once AI is in ace unconscious state to simulate wounded and dead AI. Generates blood