LocationSimulator should provide a way to parse gpx files and follow the route defined in the file. I'm a little bit confused about the file format. Furthermore I need to find a GPLv3 compatible Swift (Objective-C or C are possible as well) GPX parser, as I don't want to maintain my own.
LocationSimulator should provide a way to parse gpx files and follow the route defined in the file.
I'm a little bit confused about the file format. Furthermore I need to find a GPLv3 compatible Swift (Objective-C or C are possible as well) GPX parser, as I don't want to maintain my own.