--[ ] We have created three doors from the get-go, meaning it at any stage, it will seem like we need three doors to win rather than building first a one-puzzle win state, then expanding that to a two and then three-puzzle win state as we incorporate more puzzles.
### Tasks
- [x] Suggestion to be agreed upon by team: Get rid of (or at least hide) two doors until we are ready to add puzzles to them
- [x] Suggestion to be agreed upon by team: Create a final door that the puzzles all drop a key for when they are completed. Have this initially openable by just the key from the first puzzle so the MVP state of having a single-puzzle-winnable game is acheived
--[ ] We have created three doors from the get-go, meaning it at any stage, it will seem like we need three doors to win rather than building first a one-puzzle win state, then expanding that to a two and then three-puzzle win state as we incorporate more puzzles.