implementing the module system, player should be able to select their modules in player options.
(should probably just do the passive effects first and test those before even trying to add the active abilities)
also option in server settings to enable/disable modules
implementing the module system, player should be able to select their modules in player options. (should probably just do the passive effects first and test those before even trying to add the active abilities)
also option in server settings to enable/disable modules