Due to their undeterministic nature, UIs aren't supposed to interact with the game world in any way. This feature would allow UIs to send Signals alongside special arguments for the game world to handle like spawning objects or triggering a cutscene, for example.
Due to their undeterministic nature, UIs aren't supposed to interact with the game world in any way. This feature would allow UIs to send Signals alongside special arguments for the game world to handle like spawning objects or triggering a cutscene, for example.