Schwungus-Software / PNEngine

Fully external 3D engine for GameMaker
MIT License
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Stencil coloring #47

Closed LocalInsomniac closed 1 week ago

LocalInsomniac commented 2 weeks ago

Implement a stencil color feature (vec4) for both shWorld and shWorldPixel, allowing for silhouettes of 3D models. The alpha component would be used as a blending factor where 0 is disabled and 1 is full silhouette.

LocalInsomniac commented 1 week ago

This has been implemented, but ModelInstance has no way to utilize this feature yet.