Describe the bug
Minecraft Sync's and stores itemstack count with a BYTE. meaning it can go from -128 to 127.
So when you go over that value it becomes negative, Minecraft see if the count is higher then 0 before rendering the item.
To Reproduce
have more then 127 of an atom in the Atom Pack or Atomic Storage block
Expected behavior
we should see more then 127 in the inventory. (like in singleplayer)
Describe the bug Minecraft Sync's and stores itemstack count with a BYTE. meaning it can go from -128 to 127. So when you go over that value it becomes negative, Minecraft see if the count is higher then 0 before rendering the item.
To Reproduce
Expected behavior we should see more then 127 in the inventory. (like in singleplayer)
Screenshots
https://github.com/ScicraftLearn/Minelabs/assets/7142721/d571101f-9984-44d0-9fc9-3b6c3a453aeb
How it should be: