Open DeltaDizzy opened 6 years ago
Yeah, I've posted this already in the old Kerbals thread (https://github.com/ShotgunNinja/Kerbalism/issues/166) it's good to know that I'm not the only one to have this issue, hope it'll fixed soon
Could you guys send me a screenshot?
Hey guys, I googled a little bit and I found many articles saying that issue is about Unity with Directx11.
I found pictures with the same error (it is not only for Kerbalism). Pink texture issue Forum
Looks like has some related with the parameter: force-d3d11-no-singlethreaded Because this is not a Kerbalism issue, I'm closing this issue.
Yeah but I suggest in my post that you could add some integration with DX11 As I learnt from Unity, maybe your shader may have Sub programs which are not compatible with DX11 and those would have to be fixed
Ok, I will review the code. Lines are created through code.
Could you confirm if you have any issue with RemoteTech's lines?
RemoteTech lines works perfectly with DX11. Sorry for the delay
Whenever I use Kerbalism with DX11, planet magnetospheres and signal lines are bright pink. I know it isn't just my install because someone else has experienced it as well. If you need logs or any other files then I can provide them. This issue was orignally opened here: https://github.com/ShotgunNinja/Kerbalism/issues/166