Closed NomenNescio92 closed 6 years ago
Also the centrifuges have an option to "inflate" and to "start rotation". But it's not until you hit the button marked "deploy" that the bonuses take effect. Even if the thing is spinning, it doesn't take up power or give the "firm ground" bonus.
Need implement Inflatable for: CTD-10 Inflatable Centrifuge Module = sspx-inflatable-centrifuge-125-1 CTD-5 Compact Inflatable Centrifuge Module = sspx-inflatable-centrifuge-125-2 PFD-C Inflatable Centrifuge Module = sspx-inflatable-centrifuge-25-1 PXL-F 'Pilgrim' Extensible Centrifuge = sspx-expandable-centrifuge-375-2 PXL-E 'Mercury' Extensible Centrifuge = sspx-expandable-centrifuge-375-1
Stockalike Station Parts Expansion Redux
CTD-5 ' Doughnut' Compact Inflatable Centrifuge Module CTD-10 'Bagel' Inflatable Centrifuge Module PFD-C 'Coriolis' Inflatable Centrifuge Module PXL-F 'Pilgrim' Extensible Centrifuge PXL-E 'Mercury' Extensible Centrifuge
The centrifuges don't appear to add any "living space" to the craft. The PXL-E 'Mercury' Extensible Centrifuge has exercise equipment in it, but doesn't count towards "Exercise" in the kerbalism menu.