ScienceFun / Kerbalism-Continued

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Resources anomaly draining #15

Closed daorse closed 6 years ago

daorse commented 6 years ago

Hi, I’ve read other posts about issues very similar to mine, I reckon my problem is probably due to a conflict between Kerbalism and another mod of the many installed, but I’d really love to find a solution to this without having to remove one of them. How do you suggest to proceed? Is there a way to manually change and simplify the algorithm and/or reducing it at something very linear like vanilla power consumption? Thank you in advance

lordcirth commented 6 years ago

Post a gist of KSP.log, and your modlist.

daorse commented 6 years ago

KSP.log As I mentioned I've quite a few mods installed but as far as is possible I'd like to keep all of them.. I know it's not easy but hopefully not impossible. Thank you again

Edit: The problem is due to Kerbal Atomics or/and Cryogenic Engines. Any idea about how I could solve this interference?

ModuleManager v3.0.4.0 = True MiniAVC v1.0.3.2 = True aaa_Toolbar v1.7.14.0 = True AmbientLightAdjustment v2.6.3.8 = True MiniAVC v1.0.3.0 = True B9AnimationModules v1.0.7.0 / v1.0.7 = True B9PartSwitch v1.9.0.0 = True BetterBurnTime v1.0.0.0 = True CareerManager v1.3.3.0 = True ChampagneBottle v0.3.6.0 / v1.0.0.0 = True Chatterer v0.9.93.1804 = True CommunityTraitIcons v0.1.9.0 = True ContractConfigurator v1.0.0.0 / v1.23.2 = True RemoteTech v1.8.0.0 / v1.8.8 = True CC_RemoteTech v1.0.0.0 / v1.23.2 = True CrewLight v1.0.6474.20539 = True SimpleBoiloff v0.2.1.0 = True DeployableEngines v2.2.0.0 = True DistantObject v1.9.1.24206 = True DMagic v1.3.0.9 / vv1.3.9 = True DynamicBatteryStorage v1.0.0.0 = True Atmosphere v1.2.2.1 = True CelestialShadows v1.2.2.1 = True CityLights v1.2.2.1 = True EVEManager v1.2.2.1 = True PartFX v1.2.2.1 = True PQSManager v1.2.2.1 = True ShaderLoader v1.2.2.1 = True Terrain v1.2.2.1 = True TextureConfig v1.2.2.1 = True Utils v1.2.2.1 = True _BuildManager v1.2.2.1 = True Firespitter v7.3.6354.39102 = True HideEmptyTechTreeNodes v1.0.0.0 = True RasterPropMonitor v0.29.3.14830 = True Kerbalism v1.2.9.0 = True KerbalJointReinforcement v3.3.3.0 = True HyperEdit v1.5.4.0 = True ModularFlightIntegrator v1.0.0.0 / v1.2.4.0 = True Kopernicus.Components v1.0.0.0 = True Kopernicus.OnDemand v1.0.0.0 = True Kopernicus.Parser v1.0.0.0 = True Kopernicus v1.0.0.0 = True MechJeb2 v2.5.1.0 / v / v2.7.0.0 = True NearFutureElectrical v1.0.0.0 = True NearFuturePropulsion v0.9.0.0 = True NearFutureSolar v0.4.0.0 = True FinalFrontier v1.0.0.0 = True PortraitStats v1.0.15.0 = True RcsSounds v5.2.0.0 = True RealChute v1.4.6361.26777 / v1.4.4.0 = True SolverEngines v3.3.0.0 = True RealFuels v0.12.3.41047 / v0.12.3.1 = True ReentryParticleEffect v1.2.0.0 = True MiniAVC v1.0.3.3 = True DeepFreeze v0.23.6.0 = True SCANsat v1.8.4.0 / vv18.4 = True SCANmechjeb v1.8.4.0 / vv18.4 = True SCANsat.Unity v1.8.4.0 = True scatterer v1.0.6396.38553 = True SmokeScreen v2.7.6.1 = True TextureReplacer v2.6.0.0 = True Scale v2.3.7.0 = True Scale_Redist v1.0.0.0 = True VesselView v0.8.5.1 / v1.0.0.0 = True VesselViewRPM v0.8.5.1 / v1.0.0.0 = True VVDiscoDisplay v0.8.5.1 / v1.0.0.0 = True VVPartSelector v0.8.5.1 / v1.0.0.0 = True 000_Toolbar = True Ablative-Airbrake = True AmbientLightAdjustment = True B9AnimationModules = True B9PartSwitch = True B9_Aerospace = True BetterBurnTime = True CareerManager = True Champagne = True Chatterer = True CommunityResourcePack = True CommunityTechTree = True CommunityTraitIcons = True ContractConfigurator = True ContractPacks = True CrewLight = True CryoEngines = True CryoTanks = True DeployableEngines = True DistantObject = True DMagicOrbitalScience = True DynamicBatteryStorage = True EnvironmentalVisualEnhancements = True Firespitter = True HeatControl = True HideEmptyTechTreeNodes = True JSI = True KerbalAtomics = True Kerbalism = True KerbalJointReinforcement = True Kerbaltek = True Kopernicus = True KWRocketry = True MechJeb2 = True ModularFlightIntegrator = True NearFutureConstruction = True NearFutureElectrical = True NearFutureLaunchVehicles = True NearFutureProps = True NearFuturePropulsion = True NearFutureSolar = True NearFutureSpacecraft = True Nereid = True PortraitStats = True RcsSounds = True RealChute = True RealFuels = True RealFuels-Stockalike = True RealPlume = True RealPlume-RFStockalike = True ReentryParticleEffect = True RemoteTech = True REPOSoftTech = True SCANsat = True scatterer = True SmokeScreen = True SolverEngines = True StockVisualEnhancements = True SVT = True TextureReplacer = True TweakScale = True VesselView = True zzRFStockalike = True MechJebAndEngineerForAll.cfg = True ModuleManager.3.0.4.dll = True

lordcirth commented 6 years ago

The CryoTanks bug is fixed in the alpha release: https://github.com/ScienceFun/Kerbalism-Continued/releases

Remove Kerbalism and install the alpha manually, and you should be fine.

daorse commented 6 years ago

Thanks, it works now.

HaullyGames commented 6 years ago

Thanks @lordcirth for your support.