ScienceFun / Kerbalism-Continued

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Can't enter pod after EVA. "Command pod is full" #16

Closed ghost closed 6 years ago

ghost commented 6 years ago

After EVA i cannot enter to my command pod, because the game says it's full, even though it shouldn't. Clicking when the hatch it displays, that there's 0/0 space left. In VAB it displays the crew capacity correctly. Also SAS doesn't work, even though I have skilled pilot on board.

screenshot4 screenshot1 screenshot2

This problem started after switching from original Kerbalism to this version.

Modlist; Modlist.txt

ghost commented 6 years ago

I'll try to find the possible mod causing this later.

lordcirth commented 6 years ago

ConnectedLivingSpace seems like a likely conflict; try removing that first.

lordcirth commented 6 years ago

Nevermind, Haully thinks he found the bug.

ghost commented 6 years ago

Removing ConnectedLivingSpace didn't fix the problem. I tried in a new save.

ghost commented 6 years ago

I uninstalled all the mods except Kerbalism and ModuleManager 3.0.4. The problem still exists. Can't enter the pod, but SAS works.

EDIT: The bug got fixed when I uninstalled Kerbalism and ModuleManager.

lordcirth commented 6 years ago

Yeah, Haully found the bug in the change he made to support inflatable habitats. I ran into the bug too, but in VAB. It should be fixed soon.

HaullyGames commented 6 years ago

This bug should be fixed by the last release.