Scirra / Construct-bugs

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Replicas do not keep their overwritten width/height upon re-opening project. #5611

Closed Wackytoaster closed 2 years ago

Wackytoaster commented 2 years ago

Problem description

Replicas with overwritten width/height values are reset to the templates width/height after closing & opening the project.

Attach a .c3p

replica.c3p.zip

Steps to reproduce

  1. Change width/height of the replica
  2. Save & close project
  3. Open project

Observed result

The replica changes width/height back to the templates values.

Expected result

The replica to keep whatever overwritten values were there.

More details

The same issue does not happen with angle.

Affected browsers/platforms:

First affected release:

System details

View details Platform information Browser: Chrome Browser version: 100.0.4896.75 Browser engine: Chromium Context: webapp Operating system: Windows Operating system version: 10 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 8 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/100.0.4896.75 Safari/537.36 C3 release: r289 (beta) Language setting: en-US Local storage Storage quota (approx): 133 gb Storage usage (approx): 4.5 gb (3.3%) Persistant storage: Yes Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. Nothing is missing. Everything is OK! WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: yes Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float EXT_color_buffer_half_float EXT_disjoint_timer_query_webgl2 EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic EXT_texture_norm16 KHR_parallel_shader_compile OES_draw_buffers_indexed OES_texture_float_linear WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context WEBGL_multi_draw OVR_multiview2 Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm; codecs=opus) Ogg Opus (audio/ogg; codecs=opus) WebM Vorbis (audio/webm; codecs=vorbis) Ogg Vorbis (audio/ogg; codecs=vorbis) MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav; codecs=1) Supported encode formats: WebM Opus (audio/webm; codecs=opus) Video information Supported decode formats: WebM AV1 (video/webm; codecs=av01.0.00M.08) MP4 AV1 (video/mp4; codecs=av01.0.00M.08) WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8) Ogg Theora (video/ogg; codecs=theora) H.264 (video/mp4; codecs=avc1.42E01E) Supported encode formats: WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8)
DiegoScirra commented 2 years ago

The problem is that currently, changing the size of the replica does not update the corresponding scale and so the saved project ends up saving incorrect data. The next beta fixes that problem and future projects will be saved properly, but it's not possible to fix existing projects.