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Unhandled rejection running jobs crash :space_invader: #6579

Closed WilsonPercival closed 1 year ago

WilsonPercival commented 1 year ago

Problem description

Construct crashes. This is not easy to repeat.

Attach a .c3p

save open project: https://www.dropbox.com/s/xnhczuo6akik5f6/save_open_project_running_jobs.c3p?dl=1

Steps to reproduce

  1. Create a new project.
  2. Create a sprite.
  3. Select a file.
  4. Close the animation editor.
  5. Open the animation editor.
  6. Select the first frame.
  7. Press Ctrl + C.
  8. Hold Ctrl + V for 10 seconds.
  9. Press Escape to leave the editor.
  10. Open the image editor.
  11. Repeat steps 9 and 10 quickly until you crash.

Observed result

https://user-images.githubusercontent.com/91274932/219949516-034d8bde-851d-4807-8328-ed7a1f8c8719.mp4

Expected result

Construct does not crash.

More details

Error report information Type: unhandled rejection Reason: Error: Cannot read properties of undefined (reading 'runningJobs') @ TypeError: Cannot read properties of undefined (reading 'runningJobs') at SJa (https://editor.construct.net/r330/projectResources.js:332:372) at Ty (https://editor.construct.net/r330/projectResources.js:323:68) at async Rc.LF.dxa (https://editor.construct.net/r330/main.js:1251:286) Stack: TypeError: Cannot read properties of undefined (reading 'runningJobs') at SJa (https://editor.construct.net/r330/projectResources.js:332:372) at Ty (https://editor.construct.net/r330/projectResources.js:323:68) at async Rc.LF.dxa (https://editor.construct.net/r330/main.js:1251:286) Construct version: r330 URL: https://editor.construct.net/r330/ Date: Sun Feb 19 2023 14:12:17 GMT+0200 (Восточная Европа, стандартное время) Uptime: 57.7 s

Platform information Product: Construct 3 r330 (beta) Browser: Chrome 109.0.5414.120 Browser engine: Chromium Context: browser Operating system: Windows NT 0.1.0 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 2 Approx. device memory: 4 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36 Language setting: en-US

WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (Google) Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) Major performance caveat: yes Maximum texture size: 8192 Point size range: 1 to 1023 Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, OES_draw_buffers_indexed, OES_texture_float_linear, WEBGL_compressed_texture_astc, WEBGL_compressed_texture_etc, WEBGL_compressed_texture_etc1, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2

Affected browsers/platforms: Chrome

First affected release: broke in r330b

System details

View details Platform information Product: Construct 3 r330 (beta) Browser: Chrome 109.0.5414.120 Browser engine: Chromium Context: browser Operating system: Windows NT 0.1.0 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 2 Approx. device memory: 4 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36 Language setting: en-US Local storage Storage quota (approx): 59 gb Storage usage (approx): 193 mb (0.3%) Persistant storage: No Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. UI effects are disabled in settings. WebGL indicates a major performance caveat. It is probably using software rendering. WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (Google) Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) Major performance caveat: yes Maximum texture size: 8192 Point size range: 1 to 1023 Extensions: EXT_color_buffer_float EXT_color_buffer_half_float EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic OES_draw_buffers_indexed OES_texture_float_linear WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_lose_context WEBGL_multi_draw OVR_multiview2 Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm; codecs=opus) Ogg Opus (audio/ogg; codecs=opus) WebM Vorbis (audio/webm; codecs=vorbis) Ogg Vorbis (audio/ogg; codecs=vorbis) MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav; codecs=1) Supported encode formats: WebM Opus (audio/webm; codecs=opus) Video information Supported decode formats: WebM AV1 (video/webm; codecs=av01.0.00M.08) MP4 AV1 (video/mp4; codecs=av01.0.00M.08) WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8) Ogg Theora (video/ogg; codecs=theora) H.264 (video/mp4; codecs=avc1.42E01E) Supported encode formats: WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8)
DiegoScirra commented 1 year ago

This is pretty much impossible to reproduce reliably. Some changes will go out in the next beta that might improve the resilience of the editor.