Scirra / Construct-bugs

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Import animations unsorted folders bug :space_invader: #6829

Closed WilsonPercival closed 1 year ago

WilsonPercival commented 1 year ago

Problem description

After importing the animation zip file, I see that the folders are not sorted by name.

Attach a .c3p

animations.zip

Steps to reproduce

  1. Create a new project.
  2. Create a sprite.
  3. Drag animations.zip to the animations panel.

Observed result

observed

Expected result

I want the folders to be sorted.

expected

More details

Affected browsers/platforms: Chrome

First affected release: broke in r335b

System details

View details Platform information Product: Construct 3 r335 (beta) Browser: Chrome 109.0.5414.120 Browser engine: Chromium Context: browser Operating system: Windows NT 0.1.0 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 2 Approx. device memory: 4 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/109.0.0.0 Safari/537.36 Language setting: en-US Local storage Storage quota (approx): 59 gb Storage usage (approx): 203 mb (0.3%) Persistant storage: No Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. UI effects are disabled in settings. WebGL indicates a major performance caveat. It is probably using software rendering. WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (Google) Renderer: ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver) Major performance caveat: yes Maximum texture size: 8192 Point size range: 1 to 1023 Extensions: EXT_color_buffer_float EXT_color_buffer_half_float EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic OES_draw_buffers_indexed OES_texture_float_linear WEBGL_compressed_texture_astc WEBGL_compressed_texture_etc WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_lose_context WEBGL_multi_draw OVR_multiview2 Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm; codecs=opus) Ogg Opus (audio/ogg; codecs=opus) WebM Vorbis (audio/webm; codecs=vorbis) Ogg Vorbis (audio/ogg; codecs=vorbis) MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav; codecs=1) Supported encode formats: WebM Opus (audio/webm; codecs=opus) Video information Supported decode formats: WebM AV1 (video/webm; codecs=av01.0.00M.08) MP4 AV1 (video/mp4; codecs=av01.0.00M.08) WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8) Ogg Theora (video/ogg; codecs=theora) H.264 (video/mp4; codecs=avc1.42E01E) Supported encode formats: WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8)
DiegoScirra commented 1 year ago

Starting with the next release cycle the bulk importer will default to sorting folders in ascending order.