Closed WilsonPercival closed 1 year ago
It's... because it's translated? That's the point of translations.
It's... because it's translated? That's the point of translations.
@AshleyScirra I asked a friend to look at these 4 examples by searching for cast a ray
. But he did not display as much as I did, because he did not have English. If you think that this is not a bug - I will not insist.
This reminds me of a previous suggestion to always search terms in English in other translated languages. This can help users in the region who insist on using the English, and can also communicate (and tutorials) with users who use local translations without any difficulty. https://construct3.ideas.aha.io/ideas/C3-I-1317
Problem description
Examples are not displayed if the language is not English.
Attach a .c3p
No.
Steps to reproduce
BROWSE EXAMPLES
.cast a ray
in the search bar. Note that we see all 4 examples.Ukrainian
and reload the page.BROWSE EXAMPLES
. Typecast a ray
in the search bar. Note that we only see one example.Observed result
https://github.com/WilsonPercival/WilsonPercival/assets/91274932/95baa9e0-f32a-4a9a-8648-2fc724e371af
Expected result
We see the same amount regardless of language.
More details
Affected browsers/platforms: Chrome
First affected release: broke in r356b
System details
View details
Platform information Product: Construct 3 r356 (beta) Browser: Chrome 116.0.5845.111 Browser engine: Chromium Context: browser Operating system: Windows 11 Device type: desktop Device pixel ratio: 1.5 Logical CPU cores: 16 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/116.0.0.0 Safari/537.36 Language setting: en-US Local storage Storage quota (approx): 283 gb Storage usage (approx): 373 mb (0.1%) Persistant storage: No Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. Nothing is missing. Everything is OK! WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (AMD) Renderer: ANGLE (AMD, AMD Radeon(TM) Graphics Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float EXT_color_buffer_half_float EXT_disjoint_timer_query_webgl2 EXT_float_blend EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic EXT_texture_norm16 KHR_parallel_shader_compile OES_draw_buffers_indexed OES_texture_float_linear OVR_multiview2 WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context WEBGL_multi_draw WEBGL_provoking_vertex Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm; codecs=opus) Ogg Opus (audio/ogg; codecs=opus) WebM Vorbis (audio/webm; codecs=vorbis) Ogg Vorbis (audio/ogg; codecs=vorbis) MPEG-4 AAC (audio/mp4; codecs=mp4a.40.5) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav; codecs=1) Supported encode formats: WebM Opus (audio/webm; codecs=opus) Video information Supported decode formats: WebM AV1 (video/webm; codecs=av01.0.00M.08) MP4 AV1 (video/mp4; codecs=av01.0.00M.08) WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8) Ogg Theora (video/ogg; codecs=theora) H.265 (video/mp4; codecs=hev1.1.2.L93.B0) H.264 (video/mp4; codecs=avc1.42E01E) Supported encode formats: WebM AV1 (video/webm; codecs=av1) WebM VP9 (video/webm; codecs=vp9) WebM VP8 (video/webm; codecs=vp8)