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Crash animation editor 3D shape load animations #7532

Closed WilsonPercival closed 10 months ago

WilsonPercival commented 10 months ago

Problem description

Construct crashes.

Attach a .c3p

crash_animation_editor_3d_shape_load_animations_r366b.zip

Steps to reproduce

  1. Open a project.
  2. Open the animation editor 3DShape.
  3. Click Load animations. A dialog box will open, select the file and click Open.

Observed result

https://github.com/WilsonPercival/WilsonPercival/assets/91274932/53753028-c928-4603-a35d-c5c5737db8f3

Expected result

Construct doesn't crash.

More details

Affected browsers/platforms: Chrome

First affected release: broke in r366b

System details

View details Error report information Type: unhandled rejection Reason: Error: Cannot read properties of null (reading 'Ax') @ TypeError: Cannot read properties of null (reading 'Ax') at KB (https://editor.construct.net/r366/projectResources.js:273:101) at oO.yma.nub (https://editor.construct.net/r366/projectResources.js:2312:314) Stack: TypeError: Cannot read properties of null (reading 'Ax') at KB (https://editor.construct.net/r366/projectResources.js:273:101) at oO.yma.nub (https://editor.construct.net/r366/projectResources.js:2312:314) Construct version: r366 URL: https://editor.construct.net/r366/ Date: Wed Nov 08 2023 02:12:10 GMT+0200 (Восточная Европа, стандартное время) Uptime: 15.3 s Platform information Product: Construct 3 r366 (beta) Browser: Chrome 119.0.6045.123 Browser engine: Chromium Context: browser Operating system: Windows 11 Device type: desktop Device pixel ratio: 1.5 Logical CPU cores: 16 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/119.0.0.0 Safari/537.36 Language setting: en-US WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (AMD) Renderer: ANGLE (AMD, AMD Radeon(TM) Graphics (0x00001638) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_provoking_vertex
DiegoScirra commented 10 months ago

Will be fixed in the next beta.