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Crash timeline duplicate color clone #8008

Closed WilsonPercival closed 6 months ago

WilsonPercival commented 6 months ago

Problem description

Construct crashes.

Attach a .c3p

crash_timeline_duplicate_color_clone_r358s.zip

Steps to reproduce

  1. Open a project.
  2. Duplicate Timeline 1.

Observed result

https://github.com/WilsonPercival/WilsonPercival/assets/91274932/4cd4b1aa-2699-4b43-8331-55e98bdb2512

Expected result

Construct doesn't crash.

More details

Affected browsers/platforms: Chrome

First affected release: Worked in r358s, broke in r359b.

System details

View details Error report information Type: unhandled rejection Reason: Error: Cannot read properties of null (reading 'clone') @ TypeError: Cannot read properties of null (reading 'clone') at nXa.fG (https://editor.construct.net/r390/projectResources.js:1333:346) at d.fG (https://editor.construct.net/r390/projectResources.js:1259:250) at d.ws (https://editor.construct.net/r390/projectResources.js:1258:268) at d.za (https://editor.construct.net/r390/projectResources.js:1263:65) at d.RUc (https://editor.construct.net/r390/projectResources.js:1265:479) at d.za (https://editor.construct.net/r390/projectResources.js:1242:198) at async d.Cbc (https://editor.construct.net/r390/projectResources.js:1246:185) at async d.MDb (https://editor.construct.net/r390/projectResources.js:1246:300) at async d.za (https://editor.construct.net/r390/projectResources.js:1173:297) at async d.Dbc (https://editor.construct.net/r390/projectResources.js:1179:401) Stack: TypeError: Cannot read properties of null (reading 'clone') at nXa.fG (https://editor.construct.net/r390/projectResources.js:1333:346) at d.fG (https://editor.construct.net/r390/projectResources.js:1259:250) at d.ws (https://editor.construct.net/r390/projectResources.js:1258:268) at d.za (https://editor.construct.net/r390/projectResources.js:1263:65) at d.RUc (https://editor.construct.net/r390/projectResources.js:1265:479) at d.za (https://editor.construct.net/r390/projectResources.js:1242:198) at async d.Cbc (https://editor.construct.net/r390/projectResources.js:1246:185) at async d.MDb (https://editor.construct.net/r390/projectResources.js:1246:300) at async d.za (https://editor.construct.net/r390/projectResources.js:1173:297) at async d.Dbc (https://editor.construct.net/r390/projectResources.js:1179:401) Construct version: r390 URL: https://editor.construct.net/r390/ Date: Sat May 11 2024 20:08:56 GMT+0300 (Восточная Европа, летнее время) Uptime: 265.5 s Platform information Product: Construct 3 r390 (beta) Browser: Chrome 124.0.6367.158 Browser engine: Chromium Context: browser Operating system: Windows 11 Device type: desktop Device pixel ratio: 1.5 Logical CPU cores: 16 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/124.0.0.0 Safari/537.36 Language setting: en-US WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (AMD) Renderer: ANGLE (AMD, AMD Radeon(TM) Graphics (0x00001638) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control, EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_conservative_depth, EXT_depth_clamp, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_polygon_offset_clamp, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_mirror_clamp_to_edge, EXT_texture_norm16, KHR_parallel_shader_compile, NV_shader_noperspective_interpolation, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_blend_func_extended, WEBGL_clip_cull_distance, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_polygon_mode, WEBGL_provoking_vertex, WEBGL_stencil_texturing
DiegoScirra commented 6 months ago

Will be fixed in the next beta.