Scirra / Construct-bugs

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Video stop looping #8154

Open CrackHub opened 1 month ago

CrackHub commented 1 month ago

Problem description

Video stop looping after minimize window.

Attach a .c3p

videoloop.zip

Steps to reproduce

  1. Preview project and wait 5 seconds
  2. Minimize preview window and wait 20 - 30 seconds
  3. Try this steps 3 times if video not stopped.

Observed result

Video stopped

Expected result

Video looping

More details

Video Details ``` GENERAL Complete name : s.webm Format : WebM Format version : Version 2 File size : 347 KiB Duration : 1 s 200 ms Overall bit rate : 2 370 kb/s Frame rate : 30.097 FPS Writing application : vp8 v1.3.0 Writing library : Unity VP8VideoMedia 2022.3.35f1 (011206c7a712) VIDEO ID : 1 Format : VP8 Codec ID : V_VP8 Duration : 1 s 196 ms Bit rate : 2 269 kb/s Width : 720 pixels Height : 720 pixels Display aspect ratio : 1.000 Frame rate mode : Constant Frame rate : 30.097 FPS Compression mode : Lossy Bits/(Pixel*Frame) : 0.145 Stream size : 331 KiB (95%) Language : English Default : Yes Forced : No ```

Affected browsers/platforms: Chrome (Firefox works perfect no issue)

First affected release: Tried in r300 and still same issue, idk lower versions.

System details

View details Platform information Product: Construct 3 r400 (beta) Browser: Chrome 127.0.6533.89 Browser engine: Chromium Context: webapp Operating system: Windows 11 Device type: desktop Device pixel ratio: 0.8999999761581421 Logical CPU cores: 16 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/127.0.0.0 Safari/537.36 Language setting: en-US Local storage Storage quota (approx): 135 gb Storage usage (approx): 152 mb (0.1%) Persistant storage: Yes Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. Nothing is missing. Everything is OK! WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce GTX 1060 3GB (0x00001C02) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control EXT_color_buffer_float EXT_color_buffer_half_float EXT_conservative_depth EXT_depth_clamp EXT_disjoint_timer_query_webgl2 EXT_float_blend EXT_polygon_offset_clamp EXT_render_snorm EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic EXT_texture_mirror_clamp_to_edge EXT_texture_norm16 KHR_parallel_shader_compile NV_shader_noperspective_interpolation OES_draw_buffers_indexed OES_sample_variables OES_shader_multisample_interpolation OES_texture_float_linear OVR_multiview2 WEBGL_blend_func_extended WEBGL_clip_cull_distance WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context WEBGL_multi_draw WEBGL_polygon_mode WEBGL_provoking_vertex WEBGL_stencil_texturing Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm;codecs=opus) WebM Vorbis (audio/webm;codecs=vorbis) MPEG-4 Opus (audio/mp4;codecs=opus) MPEG-4 AAC (audio/mp4;codecs=mp4a.40.2) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav;codecs=1) Supported encode formats: WebM Opus (audio/webm;codecs=opus) MPEG-4 Opus (audio/mp4;codecs=opus) MPEG-4 AAC (audio/mp4;codecs=mp4a.40.2) Video information Supported decode formats: WebM AV1 (video/webm;codecs=av01.0.00M.08) WebM VP9 (video/webm;codecs=vp9) WebM VP8 (video/webm;codecs=vp8) MPEG-4 AV1 (video/mp4;codecs=av01.0.00M.08) MPEG-4 H.265 (video/mp4;codecs=hev1.1.2.L93.B0) MPEG-4 H.264 (video/mp4;codecs=avc1.420034) Supported encode formats: WebM AV1 (video/webm;codecs=av01.0.00M.08) WebM VP9 (video/webm;codecs=vp9) WebM VP8 (video/webm;codecs=vp8) WebM H.264 (video/webm;codecs=avc1.420034) MPEG-4 VP9 (video/mp4;codecs=vp9) MPEG-4 H.264 (video/mp4;codecs=avc1.420034)
AshleyScirra commented 1 month ago

This looks like some kind of bug in Chrome that will be hard work to track down. It would be a big help if you could find a way to reproduce this quickly and reliably, as having steps that involve waiting and aren't reliable is a major hurdle.

CrackHub commented 1 month ago

I can only find the problem with this method. (Only 1. and 2. steps) If I found another way I can send it. Hmm, I think it is chrome issue too.

Without C3 project:

  1. Drag & Drop video to Chrome.
  2. It will play one time. Right click on video and enable "loop"
  3. Replay video with loop enabled.
  4. Minimize window and wait 20 seconds.

Without waiting i can't reproduce issue.