Scirra / Construct-bugs

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"Integrated 3D Engine" Example Can't Preview #8214

Closed Laserwolve closed 1 month ago

Laserwolve commented 1 month ago

When attempting to preview the "Integrated 3D Engine" example, the following message is displayed: Failed to load the project main script (main.js). Check all your JavaScript code has valid syntax, all imports are written correctly, and that an exception was not thrown running the script. Press F12 and check the console for error details.

Attach a .c3p

integrated3dEngine.zip

Steps to reproduce

  1. Open the "Integrated 3D Engine" example
  2. Attempt to preview

Observed result

image

Expected result

The example to preview normally.

More details

Affected browsers/platforms: Latest version of Edge, Windows 11

First affected release: First noticed in r406

System details

View details Platform information Product: Construct 3 r406 (beta) Browser: Edge 128.0.2739.67 Browser engine: Chromium Context: browser Operating system: Windows 11 Device type: desktop Device pixel ratio: 1 Logical CPU cores: 8 Approx. device memory: 8 GB User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/128.0.0.0 Safari/537.36 Edg/128.0.0.0 Language setting: en-US Local storage Storage quota (approx): 268 gb Storage usage (approx): 4.1 gb (1.5%) Persistant storage: No Browser support notes This list contains missing features that are not required, but could improve performance or user experience if supported. Nothing is missing. Everything is OK! WebGL information Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium) Numeric version: 2 Supports NPOT textures: yes Supports GPU profiling: no Supports highp precision: yes Vendor: Google Inc. (NVIDIA) Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 3060 (0x00002503) Direct3D11 vs_5_0 ps_5_0, D3D11) Major performance caveat: no Maximum texture size: 16384 Point size range: 1 to 1024 Extensions: EXT_clip_control EXT_color_buffer_float EXT_color_buffer_half_float EXT_conservative_depth EXT_depth_clamp EXT_disjoint_timer_query_webgl2 EXT_float_blend EXT_polygon_offset_clamp EXT_render_snorm EXT_texture_compression_bptc EXT_texture_compression_rgtc EXT_texture_filter_anisotropic EXT_texture_mirror_clamp_to_edge EXT_texture_norm16 KHR_parallel_shader_compile NV_shader_noperspective_interpolation OES_draw_buffers_indexed OES_sample_variables OES_shader_multisample_interpolation OES_texture_float_linear OVR_multiview2 WEBGL_blend_func_extended WEBGL_clip_cull_distance WEBGL_compressed_texture_s3tc WEBGL_compressed_texture_s3tc_srgb WEBGL_debug_renderer_info WEBGL_debug_shaders WEBGL_lose_context WEBGL_multi_draw WEBGL_polygon_mode WEBGL_provoking_vertex WEBGL_stencil_texturing Audio information System sample rate: 48000 Hz Output channels: 2 Output interpretation: speakers Supported decode formats: WebM Opus (audio/webm;codecs=opus) WebM Vorbis (audio/webm;codecs=vorbis) MPEG-4 Opus (audio/mp4;codecs=opus) MPEG-4 AAC (audio/mp4;codecs=mp4a.40.2) MP3 (audio/mpeg) FLAC (audio/flac) PCM WAV (audio/wav;codecs=1) Supported encode formats: WebM Opus (audio/webm;codecs=opus) MPEG-4 Opus (audio/mp4;codecs=opus) MPEG-4 AAC (audio/mp4;codecs=mp4a.40.2) Video information Supported decode formats: WebM AV1 (video/webm;codecs=av01.0.00M.08) WebM VP9 (video/webm;codecs=vp9) WebM VP8 (video/webm;codecs=vp8) MPEG-4 AV1 (video/mp4;codecs=av01.0.00M.08) MPEG-4 H.265 (video/mp4;codecs=hev1.1.2.L93.B0) MPEG-4 H.264 (video/mp4;codecs=avc1.420034) Supported encode formats: WebM AV1 (video/webm;codecs=av01.0.00M.08) WebM VP9 (video/webm;codecs=vp9) WebM VP8 (video/webm;codecs=vp8) WebM H.264 (video/webm;codecs=avc1.420034) MPEG-4 AV1 (video/mp4;codecs=av01.0.00M.08) MPEG-4 VP9 (video/mp4;codecs=vp9) MPEG-4 H.264 (video/mp4;codecs=avc1.420034)
brushfe commented 1 month ago

This happens in Firefox 129.0.2 (64-bit) as well!

AshleyScirra commented 1 month ago

It works fine for me in Chrome. I saw the error in Firefox but clearing the browser cache fixed it. We had to make some server-side changes to support import maps, and that is the only example that uses import maps currently, so I think you just need to clear your browser cache.