It would be great to hook into the pre/post event sheet tick as well as post tick events in the IRuntime. This would make subclassing and scripting way more useful and a work towards not needing sdk to extend construct. It also provides more control when subclassing
Possible workarounds or alternatives
Workaround now is to created an addon using sdk
Proposed solution
Expose pre/post event sheet ticks to IRuntime. Also expose post tick when all behavior ticks are ran
Why is this idea important?
It makes the engine better. Gives more flexibility to the user. And allows for more Co trol when developing a game.
Reviewed guidelines
Checked for duplicate suggestions
Summary
Discussed here: https://www.construct.net/en/forum/construct-3/scripting-51/subscribe-tick-tick2-182297#forumPost1108710
It would be great to hook into the pre/post event sheet tick as well as post tick events in the IRuntime. This would make subclassing and scripting way more useful and a work towards not needing sdk to extend construct. It also provides more control when subclassing
Possible workarounds or alternatives
Workaround now is to created an addon using sdk
Proposed solution
Expose pre/post event sheet ticks to IRuntime. Also expose post tick when all behavior ticks are ran
Why is this idea important?
It makes the engine better. Gives more flexibility to the user. And allows for more Co trol when developing a game.
Additional remarks
No response