Closed D3fa1t1 closed 1 year ago
The format written is not SRGB, if you need it to write SRGB, you can modify the source code.
Thanks for the very helpful answer.
i dont know how to thats why i opened this issue in the first place
I cannot assist further.
I have done a bit of research:
when the DDS Compression type is xxx_SRGB (DXT5 and DXT1) it converts the texture like it is a linear texture. you can recreate this by: 1st Exporting a DXT5/DXT1 SRGB DDS from something like paint.net 2nd convert it into any format in the mode Direct Convert.