Closed ajbastien closed 8 months ago
Actually, it should be addressed by https://github.com/Scony/godot-gdscript-toolkit/pull/259 - could you please try latest gdtoolkit
from master
branch?
That worked: pip3 install git+https://github.com/Scony/godot-gdscript-toolkit.git
Thanks for the quick response.
Good, it will be a part of next gdtoolkit release. Thanks for confirming!
I run into same issue, it works with latest master 👍
For me installing it via pip
(pip install gdtoolkit
) instead of pip3
fixed it.
I ran into this issue when using pre-commit. Running pre-commit autoupdate --bleeding-edge --repo https://github.com/Scony/godot-gdscript-toolkit
fixed this.
Windows 11 Install python --version: Python 3.12.1 Installed GDToolkit: pip install GDToolkit Restarted VS Code: Python Interpreter path: C:\Users\user1\AppData\Local\Programs\Python\Python312\python.exe
Getting error when saving a GDScript file: ModuleNotFoundError: No module named 'pkg_resources' Any thoughts?