These problems are all present in my pull request, but also are present in the original repository too.
mGBA core seems to sometimes load fine, sometimes crash, and it always seems to crash after the final poll of asking if variables had been updated, which for now is hardcoded to always say no since we're not live-changing settings.
-N64 cores seem to not work outright, crashing the editor so it's annoying to test, parallei seems to just lag out last I tested, but I haven't tested in a little since adding more recognized internal commands.
-ps1 emulation doesn't crash, but doesn't display anything or make sound either (tested with gearsystem), duckstation seems to report some kind of error with "AvInfo" as it pops up a new console window?
These are the major issues I'd say I have little idea on how to research beyond looking up possible examples, given I can't find any official APIs beyond reading the libretro.h files, and other various people who seem to have found secret knowlledge. One person on an issue says they got n64 to work and load up mario, but then they disappeared and never came back.
These problems are all present in my pull request, but also are present in the original repository too.
-N64 cores seem to not work outright, crashing the editor so it's annoying to test, parallei seems to just lag out last I tested, but I haven't tested in a little since adding more recognized internal commands.
-ps1 emulation doesn't crash, but doesn't display anything or make sound either (tested with gearsystem), duckstation seems to report some kind of error with "AvInfo" as it pops up a new console window?
These are the major issues I'd say I have little idea on how to research beyond looking up possible examples, given I can't find any official APIs beyond reading the libretro.h files, and other various people who seem to have found secret knowlledge. One person on an issue says they got n64 to work and load up mario, but then they disappeared and never came back.