Scorr / RetroUnity

Unity frontend for the libretro API.
GNU General Public License v3.0
41 stars 23 forks source link

Game Saving #26

Open lazydevyo opened 3 years ago

lazydevyo commented 3 years ago

Regular game-saving seems like it's not working, Also the possibility to save and load states?

Hokage3211 commented 3 years ago

I have saves and save states fully working on my fork of this https://github.com/Hokage3211/RetroUnity, but the pull request to here is botched and I gave up because the dev here doesn't want to even look at my code if the pull isn't correct, and I've already fixed a ton of other stuff that isn't specific to game saves only, like rendering problems too on sega genesis.

Hokage3211 commented 3 years ago

well fully as in games that use the normal/expected save addresses, I couldn't decipher the special cases documentation, if they don't then save states will still work though.

Skurdt commented 3 years ago

Regular saves require the implementation of one or several of these environments (will depend on what the core asks for):

Save/load states only work if the core supports them, I've had mostly good results for these in my frontend implementation but sometimes the audio glitches, or some other weird thing happening.