The solution should support the ability to hold users’ arms/fingers and move them so as to allow 'touch' experiences
The solution should provide the ability to manipulate the users neck such that they can nod, turn or move their head
The solution should provide a common user interface to support assisted physical movement both in the real and VR worlds
The solution must provide commonality in usage, delivery and control which is common across physical reality, enhanced reality and virtual reality
The solution should support the ability to hold users’ arms/fingers and move them so as to allow 'touch' experiences The solution should provide the ability to manipulate the users neck such that they can nod, turn or move their head The solution should provide a common user interface to support assisted physical movement both in the real and VR worlds The solution must provide commonality in usage, delivery and control which is common across physical reality, enhanced reality and virtual reality