ScottGarryFoster / SuperGameEngine

SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
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Add deadzones to controller sticks #35

Closed ScottGarryFoster closed 8 months ago

ScottGarryFoster commented 9 months ago

The player controller does not really work because there are no deadzones.

Basically the player will just stray and move around. Add Deadzones.

21

ScottGarryFoster commented 8 months ago

So Nintendo Switch 64 needs a Deadzone of like 10000 but Xbox Series controller more like 2000. Could be 1500 on a Series but it is a little too unforgiving, ever tiny movement is counted.

For this reason I think we need to adjust the XML for a default deadzoen.