ScottGarryFoster / SuperGameEngine

SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
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Make Sprite Component Use Render Packet #62

Closed ScottGarryFoster closed 6 months ago

ScottGarryFoster commented 6 months ago

Sprite Component currently does not use Render Packet, make it use it.