ScottGarryFoster / SuperGameEngine

SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
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[#19] You can now destroy a GameObject. #68

Closed ScottGarryFoster closed 6 months ago

ScottGarryFoster commented 6 months ago

Ensured it does clean up on loading/destruction. Also you can react to the destruction on a GameObject level. Checked for leaks with a loop appears fit for purpose.