ScottGarryFoster / SuperGameEngine

SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
Other
1 stars 0 forks source link

Add the Ability to save and load Textures from Binary files #70

Closed ScottGarryFoster closed 4 months ago

ScottGarryFoster commented 5 months ago

Textures must be loaded from Binary files for copyright purposes. Add this ability.

ScottGarryFoster commented 5 months ago

[#75] Loading Textures and Saving them complete here.