ScottGarryFoster / SuperGameEngine

SuperGameEngine (SGE) is my project to explore programming in C++ by creating a 2D Engine in SDL2.
https://docs.supergameengine.com
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Add ability to Load Component types from other projects #73

Closed ScottGarryFoster closed 5 months ago

ScottGarryFoster commented 5 months ago

Game Components are going to be defined in game projects and Tool projects.

Add ability for GameComponents to be able to be constructed in SuperGameEngine without a reference spanning from SGE to the project.

  1. Add Factory for GameComponent
  2. Hook this factory up to Spawn GameComponent
  3. Recreate Test scene to use it in such a way other GameComponents could be used.

54 will be helped by this.