ScreamingSandals / BedWars

Simple BedWars minigame plugin for Spigot version 1.8.8 - 1.21.1
https://www.spigotmc.org/resources/bedwars.63714/
GNU Lesser General Public License v3.0
261 stars 94 forks source link

Iron Golem Does not target players. #462

Open NopeProsOnly opened 1 year ago

NopeProsOnly commented 1 year ago

Describe the bug

Iron Golem Does not target players.

Server and plugin version

Spigot version:

[17:21:41 INFO]: Checking version, please wait...
[17:21:42 INFO]: This server is running Paper version git-Paper-307 (MC: 1.19.2) (Implementing API version 1.19.2-R0.1-SNAPSHOT) (Git: 476ef25)
You are running the latest version
Previous version: git-Paper-304 (MC: 1.19.2)

BedWars version:

[17:22:02 INFO]: BedWars version 0.2.27.1
[17:22:02 INFO]: Author: ScreamingSandals <Misat11, Iamceph, Pronze>

Installed plugins on server (can be obtained by /pl)

[17:22:45 INFO]: Plugins (69): AltDetector, AntiHealthIndicator, AuthMe, AutoMessage, BedWars, BetterRTP, BetterTeams, BlueSlimeCore (SirBlobmanAPI, SirBlobmanCore, XSeries), BungeeGuard, Citizens, CombatLogX, CommandNPC*, ConnectFour, DiSky, EasterEggs, EconomyShopGUI, FastAsyncWorldEdit (WorldEdit), FlyPlus, Frozen*, GSit, HideAndSeek, Hippo, ImageFrame, InvSeePlusPlus, JoinProtection, LibsDisguises, LuckPerms, Multiverse-Core, Multiverse-Inventories, Multiverse-NetherPortals, Multiverse-Portals, Oneblock, Orebfuscator, Panilla, PhysicsControl, PlaceholderAPI, PlotSquared, PoaSk, ProtocolLib, ProxyChatBridge, RedstoneClockDetector*, SBA, SetHomes, SimpleTpa*, SkBee, SkinsRestorer, SkQuery, Skript, skript-fishing, skript-gui, skript-reflect, spark, SpawnTeleport, StackMob, Sudo*, SuperVanish, TabList, TNTRun_reloaded, UltimateAntiBot*, UltimateAutoRestart, Vault, ViaBackwards, ViaRewind, ViaVersion, ViaVersionStatus, VoidGen, Vulcan, WorldGuard,
 XConomy

Console log

N/A

Configuration (of config.yml and shop.yml)

locale: en
debug: false
allow-crafting: false
keep-inventory-on-death: false
in-lobby-colored-leather-by-team: true
jointeam-entity-show-name: true
friendlyfire: false
prevent-killing-villagers: true
join-randomly-on-lobby-join: false
prevent-spawning-mobs: true
spawner-disable-merge: true
prevent-lobby-spawn-mobs-in-radius: 16
spawner-holo-height: 0.25
spawner-holograms-countdown: true
damage-when-player-is-not-in-arena: false
remove-unused-target-blocks: true
allow-block-falling: true
player-respawn-items: false
gived-player-respawn-items: []
automatic-coloring-in-shop: true
sell-max-64-per-click-in-shop: true
enable-cheat-command-for-admins: false
shopkeepers-are-silent: true
destroy-placed-blocks-by-explosion: true
holo-above-bed: true
allow-spectator-join: false
disable-server-message:
  player-join: false
  player-leave: false
disable-flight: true
respawn-cooldown:
  enabled: true
  time: 5
stop-team-spawners-on-die: false
allow-fake-death: false
change-allowed-commands-to-blacklist: false
bungee:
  enabled: false
  serverRestart: true
  serverStop: false
  server: hub
  auto-game-connect: false
  kick-when-proxy-too-slow: true
  motd:
    enabled: false
    waiting: '%name%: Waiting for players [%current%/%max%]'
    waiting_full: '%name%: Game is full [%current%/%max%]'
    running: '%name%: Game is running [%current%/%max%]'
    rebuilding: '%name%: Rebuilding...'
    disabled: '%name%: Game is disabled'
farmBlocks:
  enable: false
  blocks: []
scoreboard:
  title: '&a%game%&r - %time%'
  bedLost: '&c✘'
  anchorEmpty: '&e✘'
  bedExists: '&a✔'
  teamTitle: '%bed%%color%%team%'
  enable: false
  enabled: false
title:
  fadeIn: 0
  stay: 20
  fadeOut: 0
  enabled: false
shop:
  rows: 4
  render-actual-rows: 6
  render-offset: 9
  render-header-start: 0
  render-footer-start: 45
  items-on-row: 9
  show-page-numbers: true
  inventory-type: CHEST
  citizens-enabled: false
items:
  jointeam: COMPASS
  startgame: DIAMOND
  shopback: BARRIER
  shopcosmetic: GRAY_STAINED_GLASS_PANE
  pageback: ARROW
  pageforward: ARROW
  team-select: WHITE_WOOL
  leavegame: RED_BED
vault:
  enable: true
  reward:
    kill: 5
    win: 20
    final-kill: 5
    bed-destroy: 0
respawn:
  protection-enabled: true
  protection-time: 10
  show-messages: true
specials:
  action-bar-messages: true
  dont-show-success-messages: false
  rescue-platform:
    is-breakable: false
    delay: 0
    break-time: 10
    distance: 1
    material: GLASS
  protection-wall:
    is-breakable: false
    delay: 20
    break-time: 0
    width: 5
    height: 3
    distance: 2
    material: CUT_SANDSTONE
  tnt-sheep:
    speed: 0.25
    follow-range: 10.0
    max-target-distance: 32
    explosion-time: 8
  arrow-blocker:
    protection-time: 10
    delay: 5
  warp-powder:
    teleport-time: 6
    delay: 0
  magnet-shoes:
    probability: 75
  golem:
    speed: 0.25
    follow-range: 10
    health: 20
    name-format: '%teamcolor%%team% Golem'
    show-name: true
    delay: 0
    collidable: false
  teamchest:
    turn-all-enderchests-to-teamchests: true
  throwable-fireball:
    damage: 3.0
    incendiary: true
    damage-thrower: true
  auto-igniteable-tnt:
    damage-placer: true
    damage: 4.0
    explosion-time: 3
sounds:
  bed_destroyed:
    sound: ENTITY_ENDER_DRAGON_GROWL
    volume: 1
    pitch: 1
  my_bed_destroyed:
    sound: ENTITY_ENDER_DRAGON_GROWL
    volume: 1
    pitch: 1
  countdown:
    sound: UI_BUTTON_CLICK
    volume: 1
    pitch: 1
  game_start:
    sound: ENTITY_PLAYER_LEVELUP
    volume: 1
    pitch: 1
  team_kill:
    sound: ENTITY_PLAYER_LEVELUP
    volume: 1
    pitch: 1
  player_kill:
    sound: ENTITY_PLAYER_BIG_FALL
    volume: 1
    pitch: 1
  item_buy:
    sound: ENTITY_ITEM_PICKUP
    volume: 1
    pitch: 1
  upgrade_buy:
    sound: ENTITY_EXPERIENCE_ORB_PICKUP
    volume: 1
    pitch: 1
  respawn_cooldown_wait:
    sound: UI_BUTTON_CLICK
    volume: 1
    pitch: 1
  respawn_cooldown_done:
    sound: ENTITY_PLAYER_LEVELUP
    volume: 1
    pitch: 1
game-effects:
  end:
    effects:
    - ==: Firework
      flicker: false
      trail: false
      colors:
      - &id001
        ==: Color
        RED: 255
        BLUE: 255
        GREEN: 255
      fade-colors:
      - *id001
      type: BALL
    power: 1
    type: Firework
  start: {}
  kill: {}
  teamkill: {}
  lobbyjoin: {}
  lobbyleave: {}
  respawn: {}
  beddestroy: {}
  warppowdertick: {}
lobby-scoreboard:
  title: '&eBEDWARS'
  content:
  - ' '
  - '&fMap: &2%arena%'
  - '&fPlayers: &2%players%&f/&2%maxplayers%'
  - ' '
  - '&fWaiting ...'
  - ' '
  enabled: false
statistics:
  enabled: true
  type: yaml
  show-on-game-end: false
  bed-destroyed-kills: false
  scores:
    kill: 10
    final-kill: 0
    die: 0
    win: 50
    bed-destroy: 25
    lose: 0
    record: 100
database:
  host: localhost
  port: 3306
  db: database
  user: root
  password: secret
  table-prefix: bw_
  useSSL: false
bossbar:
  use-xp-bar: false
  lobby:
    enable: true
    color: YELLOW
    style: SEGMENTED_20
  game:
    enable: true
    color: GREEN
    style: SEGMENTED_20
holograms:
  enabled: true
  headline: Your &eBEDWARS&f stats
  leaderboard:
    headline: '&6Bedwars Leaderboard'
    format: '&l%order%. &7%name% - &a%score%'
    size: 10
chat:
  format: '<%teamcolor%%name%&r> '
  separate-chat:
    lobby: false
    game: false
  send-death-messages-just-in-game: true
  send-custom-death-messages: true
  default-team-chat-while-running: true
  all-chat-prefix: '@a'
  team-chat-prefix: '@t'
  all-chat: '[ALL] '
  team-chat: '[TEAM] '
  death-chat: '[DEATH] '
  disable-all-chat-for-spectators: false
  override: false
rewards:
  enabled: false
  player-win:
  - /example {player} 200
  player-end-game:
  - /example {player} {score}
  player-destroy-bed:
  - /example {player} {score}
  player-kill:
  - /example {player} 10
  player-final-kill:
  - /example {player} 10
lore:
  generate-automatically: true
  text:
  - '&7Price:'
  - '&7%price% %resource%'
  - '&7Amount:'
  - '&7%amount%'
sign:
  lines:
  - '&c&l[BedWars]'
  - '%arena%'
  - '%status%'
  - '%players%'
  block-behind:
    enabled: false
    waiting: ORANGE_STAINED_GLASS
    rebuilding: BROWN_STAINED_GLASS
    in-game: GREEN_STAINED_GLASS
    game-disabled: RED_STAINED_GLASS
hotbar:
  selector: 0
  color: 1
  start: 2
  leave: 8
breakable:
  asblacklist: false
  enabled: true
  blocks:
  - GRASS
  - SNOW
leaveshortcuts:
  enabled: false
  list:
  - leave
mainlobby:
  enabled: true
  location: 20.5;53.0;20.5;-90.0;0.0
  world: Bedwars
turnOnExperimentalGroovyShop: false
preventSpectatorFlyingAway: false
removePurchaseMessages: false
removePurchaseFailedMessages: false
removeUpgradeMessages: false
disableCakeEating: true
disableDragonEggTeleport: true
preventArenaFromGriefing: false
update-checker:
  zero:
    console: true
    admins: true
  one:
    console: true
    admins: true
target-block:
  allow-destroying-with-explosions: false
  respawn-anchor:
    fill-on-start: true
    enable-decrease: true
    sound:
      charge: BLOCK_RESPAWN_ANCHOR_CHARGE
      used: BLOCK_GLASS_BREAK
      deplete: BLOCK_RESPAWN_ANCHOR_DEPLETE
  cake:
    destroy-by-eating: true
event-hacks:
  damage: false
  destroy: false
  place: false
tab:
  enable: false
  header:
    enabled: true
    contents:
    - '&aMy awesome BedWars server'
    - '&bMap: %map%'
    - '&cPlayers: %respawnable%/%max%'
  footer:
    enabled: true
    contents:
    - '&eexample.com'
    - '&fWow!!'
    - '&a%spectators% are watching this match'
  hide-spectators: true
  hide-foreign-players: false
default-permissions:
  join: true
  leave: true
  stats: true
  list: true
  rejoin: true
  autojoin: true
  leaderboard: true
  party: false
party:
  enabled: false
  autojoin-members: false
  notify-when-warped: true
version: 2
join-randomly-after-lobby-timeout: true
spawner-holograms: false
game-start-items: true
gived-game-start-items:
- WOODEN_SWORD
- LEATHER_HELMET
- LEATHER_CHESTPLATE
- LEATHER_LEGGINGS
- LEATHER_BOOTS
destroy-placed-blocks-by-explosion-except: GLASS
allowed-commands:
- /shout
- /party
player-drops: false
compass-enabled: true
add-wool-to-inventory-on-join: false
disable-hunger: true
resources:
  emerald:
    translate: resource_emerald
    interval: 60
    name: Emerald
    color: GREEN
    spread: 0.1
    material: EMERALD
  gold:
    translate: resource_gold
    interval: 8
    name: Gold
    color: GOLD
    spread: 0.1
    material: GOLD_INGOT
  iron:
    translate: resource_iron
    interval: 2.5
    name: Iron
    color: WHITE
    spread: 0.1
    material: IRON_INGOT
  diamond:
    translate: resource_diamond
    interval: 30
    name: Diamond
    color: BLUE
    spread: 0.1
    material: DIAMOND

If there are problem with only one game, paste here config of this game

N/A

LiveInGround commented 1 year ago

What is the arena world difficulty ? --> if peaceful the iron golem doesn't attack players when damaged (normal Minecraft logic), but maybe it is another thing.