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ScriptLineStudios
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pygame_shaders
a library to easily integrate shaders into your new or existing pygame projects
https://pygame-shaders.readthedocs.io/en/latest/
MIT License
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pygame_shaders depends on moderngl but doesn't automatically install it when it is installed
#12
void4
opened
3 months ago
0
[bug]the surface read from Shader.render lost its alpha value[solution provided]
#11
MeteorShower2004
opened
5 months ago
0
File "C........Python312\Lib\site-packages\moderngl\__init__.py", line 1647, in _vertex_array attribs = [types[x] if type(x) is int else types[locations[x]] for x in attribs] ^^^ KeyError: 'vertexTexCoord'
#10
IshaanGarud
opened
9 months ago
3
module 'pygame_shaders' has no attribute 'DefaultScreenShader'
#9
John-Dekka
closed
1 year ago
5
How to use "texture (iChannel0,"?
#8
zenbooster
opened
1 year ago
0
pygame_shaders.Shader.send don't work with uniform vec3
#7
zenbooster
opened
1 year ago
0
rendering fails when done command is called through a thread
#6
Alexander020304
opened
1 year ago
0
Drop requirement on "pygame"
#5
Starbuck5
closed
1 year ago
1
ValueError: Requested OpenGL version 330, got version 0
#4
antazoey
opened
1 year ago
0
Increasing memory useage.
#3
Reeniee
closed
1 year ago
1
Thank you!
#2
ghost
opened
2 years ago
0
Create LICENSE
#1
ScriptLineStudios
closed
2 years ago
0