ScriptaGames / zorbio

A 3D multiplayer WebGL game
MIT License
8 stars 1 forks source link

Scale Plan #320

Closed Jared-Sprague closed 8 years ago

Jared-Sprague commented 8 years ago
Jared-Sprague commented 8 years ago

Ok I did some simple websocket benchmarking with https://github.com/observing/thor, and once it get's past 100 connections it starts to get slow and fail. I think we should start with 90 web socket connections per server. So that could be three game instances of 30 players each per server.

Jared-Sprague commented 8 years ago

Infrastructure: untitled diagram

Jared-Sprague commented 8 years ago

Node architecture:

zorbio-balancer-arch 1

Jared-Sprague commented 8 years ago

zorbio-prod-arch