ScriptaGames / zorbio

A 3D multiplayer WebGL game
MIT License
8 stars 1 forks source link

Make player capture volume a function of scale diff #513

Closed Jared-Sprague closed 6 years ago

Jared-Sprague commented 6 years ago

you capture a player close to your same size sound should be louder

if you capture a player that is much smaller than you should be quieter

I started thinking this because when you get really big lots of little bots fly into you, so these should be soft volume, but if you manage to capture another HUGE player the should should be huge! Right now you can't hear anything because it's distance based. So I think capturing another player close to your size when you're huge should be much more exiting.