Scutterman / GesturesToInputs

Using a webcam and OpenGL, play PC games by waving your arms about
MIT License
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No GPU mode #18

Open Scutterman opened 4 years ago

Scutterman commented 4 years ago

Used when the GPU isn't very powerful or the game makes high demands of it.

This mode will require all OpenCV code to be replaced with custom code working on bytes from the MediaFoundationWebcam class because the OpenCV methods in Tracker::isolateColours() run extremely slowly (8ms - 15ms for each of six methods means the method takes ~65ms).