Scutterman / GesturesToInputs

Using a webcam and OpenGL, play PC games by waving your arms about
MIT License
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Android App #6

Open Scutterman opened 4 years ago

Scutterman commented 4 years ago

Port the GPU code to an OpenGL ES Android app. The program on the PC would create a local web server that the app connects to.

When the phone connects it receives a list of markers and gestures, and after processing each frame it sends back a list of detected gestures so the PC can send the correct inputs to the game.

OpenGL ES is much more resource limited (particularly how many textures / buffers can be bound at once) so it might be tricky.